I'm not particularly fond of front end dev, so I'm glad I have Claude to build it for me. I've tried to get into it a couple of times but really couldn't get into the iteration cycle.
Anyways, hi! If you're here and you're looking for Johannes Fung, you're at the right place. You might've come across www.johannesfung.com looking for me - that website is dead and I'm too lazy to update it. Sorry! I've only hosted my website on Github for an hour now and I like it a lot more than whatever my previous flow was, so that website is probably going to stay dead for awhile until I get around to figuring out how to resolve that.
A little bit about myself: I'm software engineer at Anduril working on the Carbon game engine where we do AR mission planning and high fidelity VR renders of Anduril's products. I've introduce PCVR support for the Varjo XR4 and brought back PCVR for the Quest 3, introduced direct GLTF ingestion into our engine, incorporated Datadog metrics to track user statistics, and various other devvy things as a code monkey like myself does.
I like game dev, playing the guitar, and reading non-fiction or philosophy in my spare time. Some of my favourite games are Disco Elysium, Hollow Knight, and Fallout New Vegas.